On February 12th, the Axie Infinity undertaking officially announced the initial information on the Axie Infinity: Origin edition with several vital adjustments to carry a new search to this game. Cards are a single of the elements that the game advancement staff devotes a great deal of enthusiasm to producing additions and adjustments to carry new gamers to the game. Today we discover the functions of these new cards with Coinlive.
Effects in the game
Updating
132 card functions in the Axie Infinity: Origin edition
Aquatic
Mouth
Blue

|
Function |
Deals twenty added harm if this Axie’s health and fitness is beneath 75% |
|
Power |
initial |
|
Harm |
65 |
|
Armor |
– |
Piranha

|
Function |
Apply Bleed to your opponent for four turns |
|
Power |
initial |
|
Harm |
60 |
|
Armor |
– |
Risky fish

|
Function |
Effect Weak on the opponent for two turns |
|
Power |
initial |
|
Harm |
90 |
|
Armor |
– |
Catfish
|
Function |
Healing equal to 50% of the harm dealt |
|
Power |
initial |
|
assault |
60 |
|
Armor |
– |
Back
Perch
|
Function |
Attack four occasions. Prioritize the target with the lowest health and fitness |
|
Power |
two |
|
Harm |
thirty |
|
Armor |
– |
Anemone
|
Function |
Recover twenty% of HP by drawing this card |
|
Power |
initial |
|
Harm |
50 |
|
Armor |
– |
Sponge
|
Function |
Increase armor for any ally. On the following flip, raise harm by five if that ally’s armor is broken |
|
Power |
initial |
|
Harm |
– |
|
Armor |
60 |
Red fish
|
Function |
Draw one card if you perform initial |
|
Power |
initial |
|
Harm |
65 |
|
Armor |
– |
blue Moon
|
Function |
Draw one card |
|
Power |
initial |
|
Harm |
60 |
|
Armor |
– |
Hermit
|
Function |
Aim at any ally and block one following assault to that ally |
|
Power |
initial |
|
Harm |
– |
|
Armor |
– |
Tail
Shrimp

|
Function |
Aim for the furthest opponent’s target if hit initial |
|
Power |
initial |
|
Harm |
70 |
|
Armor |
– |
Navaga

|
Function |
Deals 15 added harm if hit initial |
|
Power |
initial |
|
Harm |
70 |
|
Armor |
– |
Ranchu

|
Function |
Attack all enemies and apply results Weak in two turns |
|
Power |
two |
|
Harm |
50 |
|
Armor |
– |
Tadpole

|
Function |
Shuffle one card Jinx in the opponent’s deck |
|
Power |
initial |
|
Harm |
65 |
|
Armor |
– |
Nimo

|
Function |
Draw one card. Increase by a single Energy. ban |
|
Power |
|
|
Harm |
– |
|
Armor |
– |
Koi

|
Function |
Deals 15 added harm to just about every ally of the very same form |
|
Power |
two |
|
Harm |
120 |
|
Armor |
– |
Horn
School star

|
Function |
Kill the opponent when the opponent’s health and fitness is beneath 120 HP |
|
Power |
initial |
|
Harm |
50 |
|
Armor |
– |
Oranda

|
Function |
Disable up to two buffs on one target |
|
Power |
two |
|
Harm |
120 |
|
Armor |
– |
Anemone

|
Function |
Recover twenty HP by drawing this card |
|
Power |
initial |
|
Harm |
50 |
|
Armor |
– |
Shell-shaped

|
Function |
Increases harm by four if the assault brings about the target to shed health and fitness |
|
Power |
initial |
|
Harm |
60 |
|
Armor |
– |
Green sea shell

|
Function |
Increases ally armor by twenty for just about every card utilised |
|
Power |
initial |
|
Harm |
– |
|
Armor |
– |
Babylon

|
Function |
Effect Weak on the opponent for four turns |
|
Power |
initial |
|
Harm |
60 |
|
Armor |
– |
Ear
Kettle

|
Function |
Target any teammate. The target will get two Bubbles |
|
Power |
initial |
|
Harm |
– |
|
Armor |
50 |
Hint

|
Function |
Shuffle one Jinx into your opponent’s Deck |
|
Power |
initial |
|
Harm |
60 |
|
Armor |
– |
Sea snail

|
Function |
Removed two debuff results. Get two Detergent |
|
Power |
two |
|
Harm |
110 |
|
Armor |
– |
Gill

|
Function |
The staff will get one Bubbles |
|
Power |
initial |
|
Harm |
50 |
|
Armor |
– |
Little Fan

|
Function |
Draw one card. Increases harm by three |
|
Power |
|
|
Harm |
– |
|
Armor |
– |
Nimo

|
Function |
Gain one mana if Axie utilizes this card with total health and fitness |
|
Power |
|
|
assault |
– |
|
Armor |
– |
|
Healing |
25 |
I rectify it
Mouth
Toothless bite
|
Function |
Target the farthest opponent if hit initial |
|
Power |
initial |
|
Harm |
65 |
|
Armor |
– |
Little Turtle
|
Function |
Effect Stunned for two turns if this assault brings about harm to the opponent |
|
Power |
initial |
|
Harm |
50 |
|
Armor |
– |
Razor bite
|
Function |
Restores an HP equal to 50% of the harm dealt (Damage unlocked) |
|
Power |
initial |
|
Harm |
60 |
|
Armor |
– |
Kotaro
|
Function |
Hit a random opponent twice. Increase mana by one if you hit at least two enemies |
|
Power |
initial |
|
Harm |
thirty |
|
Armor |
– |
Back
crocodile
|
Function |
Increase armor for any ally. The following flip, immediately after the ally has attacked, apply the result To bleed on Axie to assault for four turns |
|
Power |
initial |
|
Harm |
– |
|
Armor |
60 |
Red ears
|
Function |
Increase armor for any ally |
|
Power |
initial |
|
Harm |
– |
|
Armor |
65 |
Indian star
|
Function |
Increase armor for any ally. The following flip, immediately after an ally is attacked, refunds 25% of the misplaced armor |
|
Power |
initial |
|
Harm |
– |
|
Armor |
60 |
Green thorns
|
Function |
Offers two results Poison x six occasions to any target. Restore twenty HP to Axie working with this card |
|
Power |
initial |
|
Harm |
– |
|
Armor |
– |
Tri guidelines
|
Function |
Hit three occasions |
|
Power |
initial |
|
Harm |
25 |
|
Armor |
– |
Bone sails
|
Function |
Increase armor for any ally. On the following flip, immediately after an ally is attacked, draw one card |
|
Power |
initial |
|
Harm |
– |
|
Armor |
60 |
Tail
Grass snake
|
Function |
Effect hexadecimal in four shifts |
|
Power |
initial |
|
Harm |
70 |
|
Armor |
– |
Gila
|
Function |
Attack all opponents. Deals two added harm just about every Poison the opponent is acquiring |
|
Power |
two |
|
Harm |
forty |
|
Armor |
– |
Snake jar
|
Function |
Aim for any ally. Nullifies an ally’s following health and fitness reduction, up to 90 health and fitness |
|
Power |
initial |
|
Harm |
– |
|
Armor |
– |
Little Dino
|
Function |
(To protect) To sustain. Cards deal 15 added harm per flip if held. Maximum: four laps |
|
Power |
initial |
|
Harm |
60 |
|
Armor |
– |
Iguana
|
Function |
Apply the Weak result for four turns |
|
Power |
initial |
|
Harm |
70 |
|
Armor |
– |
Wall gecko
|
Function |
This Axie loses 50 health and fitness. Reduces harm taken by thirty% for four turns |
|
Power |
initial |
|
Harm |
60 |
|
Armor |
– |
Horn
Protuberance
|
Function |
Innate . This Ax gains ten armor for just about every card utilised in battle |
|
Power |
two |
|
Harm |
– |
|
Armor |
– |
Incisive
|
Function |
Effect To bleed on Axie to assault for four turns |
|
Power |
initial |
|
Harm |
60 |
|
Armor |
– |
Scaly spoon
|
Function |
Increase armor for any ally. The following flip, immediately after an ally is attacked, displays 25% of the misplaced armor |
|
Power |
initial |
|
Harm |
– |
|
Armor |
60 |
Waxed
|
Function |
Aim for any teammate. The following assault on an ally will be reflected for 85 harm |
|
Power |
initial |
|
Harm |
– |
|
Armor |
– |
Scaly spear
|
Function |
Deal twenty added harm for just about every Throw card this flip |
|
Power |
initial |
|
Harm |
65 |
|
Armor |
– |
Unko
|
Function |
Shuffle one Goo card into your opponent’s Deck |
|
Power |
initial |
|
Harm |
60 |
|
Armor |
– |
Ear
Curved back

|
Function |
Target any teammate. The following flip, immediately after an ally is attacked, bargains To bleed on Axie to assault for four turns |
|
Power |
initial |
|
Harm |
– |
|
Armor |
60 |
Pagona

|
Function |
Effect Fragile in four shifts |
|
Power |
initial |
|
Harm |
60 |
|
Armor |
– |
Sidebar

|
Function |
Offers two Poison And To bleed in four turns to any opponent |
|
Power |
initial |
|
Harm |
50 |
|
Armor |
– |
Vortex

|
Function |
Mix three Confused in your opponent’s deck |
|
Power |
initial |
|
Harm |
– |
|
Armor |
– |
Small flounce

|
Function |
Deal three Poison to all opponents. Restore thirty HP to Axie working with this card |
|
Power |
initial |
|
assault |
– |
|
Armor |
– |
|
Healing |
thirty |
Frieze

|
Function |
Apply this result four occasions randomly to the staff . Heals health and fitness and increases harm by one just about every time. |
|
Power |
initial |
|
assault |
– |
|
Armor |
– |
|
Healing |
twenty |
Beast
Mouth
Confident
|
Function |
Aim for any ally. Solve one debuff and consider two Anger |
|
Power |
|
|
Harm |
– |
|
Armor |
– |
Kiss of Axes
|
Function |
Aim at any opponent. Cause Death mark for four turns if this Axie’s health and fitness is beneath 50% |
|
Power |
initial |
|
Harm |
60 |
|
Armor |
– |
Enjoy

|
Function |
Shuffle one card Empty in your opponent’s deck. ban |
|
Power |
initial |
|
Harm |
60 |
|
Armor |
– |
Nutcracker
|
Function |
Increases the harm of all Nutcracker cards by six through the game. |
|
Power |
initial |
|
Harm |
60 |
|
Armor |
– |
Back
Fur ball
|
Function |
Hit two occasions |
|
Power |
initial |
|
Harm |
forty |
|
Armor |
– |
Wood paneling
|
Function |
Increase armor for any ally. On the following flip, immediately after an ally is attacked, you attain one armor Timber |
|
Power |
initial |
|
Harm |
– |
|
Armor |
60 |
Risky beast
|
Function |
Apply Weak to opponent for two turns |
|
Power |
initial |
|
Harm |
90 |
|
Armor |
– |
Jaguar
|
Function |
Effect To bleed in four shifts |
|
Power |
initial |
|
Harm |
60 |
|
Armor |
– |
hero
|
Function |
Draw one card |
|
Power |
initial |
|
Harm |
60 |
|
Armor |
– |
Ronin
|
Function |
Deals 50% additional harm per mana invested this flip |
|
Power |
initial |
|
Harm |
forty |
|
Armor |
– |
Tail
Gerbil
|
Function |
Aim for the 2nd row target if hit initial |
|
Power |
initial |
|
Harm |
70 |
|
Armor |
– |
Nutcracker
|
Function |
Increases the harm to all Nutcracker cards by six through the game |
|
Power |
initial |
|
Harm |
60 |
|
Armor |
– |
hare
|
Position… |















































