Sonic launches airdrop for TikTok before releasing Tokens


Sonic SVM, the development team behind SonicX and the popular tap-to-earn game, has announced a SONIC Token airdrop plan for TikTok users. This announcement comes after a remarkable milestone in which Sonic attracted more than 2 million TikTok users to the game.

The development team built the original SonicX right into TikTok, similar to how tap-to-earn games were previously integrated into Telegram via TON.

Airdrop Allocation and Incentives

The SONIC token will soon become the focus of the Sonic ecosystem. So it will support in-app transactions, community-driven features, and future GameFi integration.

According to Chris Zhu, CEO and co-founder of Sonic, the Token’s goals go beyond speculation.

“SONIC will serve as the main currency in the Sonic SVM ecosystem. We aim to onboard billions of TikTok users into the Solana and Web3 ecosystem through our TikTok chain,” Zhu told TinTucBitcoin.

The SONIC Token allocation mechanism is currently being finalized. However, Zhu noted that every eligible TikTok user will receive a base allocation, along with additional rewards based on engagement in SonicX.

Meanwhile, factors such as time spent in the app, participation in campaigns, and engagement with specific features can influence reward allocation.

“The goal is to reward meaningful user activities while keeping the onboarding experience simple,” Zhu continued.

This airdrop event comes after SonicX’s success, surpassing 1 million players in its first month. The upcoming Token Generation Event (TGE) will determine the snapshot date for participants eligible for the airdrop. TikTok users can still qualify by accessing SonicX through the official Sonic SVM account.

Sonic Acquisition and Distribution

According to the announcement, TikTok users can log in directly with their Sonic account, and a Web3 wallet is automatically created. This approach eliminates the need to connect a traditional wallet and provides a gas-free trading experience. From there, creating a familiar and accessible environment like Web2 for users.

Furthermore, many of Sonic’s leaders, including Zhu, have experience working at Bytedance, TikTok’s parent company. These relationships have enabled Sonic to optimize its distribution strategy, including premium TikTok advertising, creator partnerships and brand challenges.

Sonic has the ability to grow its Application Layer into a full-blown TikTok Chain, allowing other projects to integrate into its ecosystem. Three new games – Mahjong Meta, Hunting Field and FoMoney – have joined SonicX.

“We are creating unprecedented opportunities for both developers and users. SONIC is more than just a speculative token – it is the foundation of our economy,” said Zhu.

With TikTok’s more than 1 billion monthly active users, SonicX targets a largely untapped market for Web3 gaming. Statista forecast The number of TikTok users will reach 2.35 billion by 2029. So, there is a significant opportunity for blockchain adoption through this popular social networking platform.

Total Value Locked (TVL) of TON. Source: DeFilLama

This is clearly a similar model to the recent expansion of Web3 games and applications through Telegram’s TON ecosystem. According to DeFilLama, TVL value on the TON blockchain peaked at more than $760 million in June due to the rise of tap-to-earn games like Hamster Kombat.

However, TikTok has a much larger user base than Telegram, with a greater influence on the GenZ audience. This is why projects like Sonic are seeing the platform as a comprehensive and potentially successful gateway to Web3 adoption.

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